/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* E.P. Scene Graph
* Developed by:
*       - Eduardo Ribeiro (eribeiro @ tecgraf . puc-rio . br)
*       - Peter Dam (peter @ tecgraf . puc-rio . br)
* File: OmniLight.h
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */

#ifndef _EPSG_OMNILIGHT_
#define _EPSG_OMNILIGHT_

#include "EPSG/LightSource.h"

namespace EPSG
{
	class OmniLight : public LightSource
	{
	public:
		/* [CONSTRUCTOR] */	OmniLight();

		virtual void		setupLights();

		void				setPosition( float x, float y, float z );

	private:
		float				_pos[4];
	};
}

#endif //_EPSG_OMNILIGHT_